The Run-On-Water spell enables the caster to run across the surface of water for a short period of time. Depending on the amount and proportions of magic cast, the effect can last from ten seconds to five minutes or more. Note that the caster must keep running for the spell to work and will sink upon slowing to a walk.
This spell was invented by accident, as spells often are. Herald Gripper, a young apprentice, was tending a Water Habitat when he invented this spell. He was startled by a baby quicksilver dragon. He had mistaken the dragon for a log and stepped on it, causing the dragon to decide to swallow his foot up to the heel.